Object-Oriented Design and Programming with C++. Your by Ronald Leach

By Ronald Leach

This hands-on consultant presents an entire creation to object-oriented programming within the C++ language and explores its strength and goal from beginner-level to complex good points. case reviews are offered and tested, permitting the reader to determine C++ in motion

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Extra info for Object-Oriented Design and Programming with C++. Your Hands-On Guide to C++ Programming, with Special Emphasis on Design, Testing, and Reuse

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A better solution is to restrict the use of g e t l i n e ( ) to situations in which we are pro­ cessing a stream of character data. If we must mix reading in a stream of characters with other input, then g e t l i n e ( ) should be replaced by a function such as g e t ( ) , which is a member function of the class i s t r e a m . For a moment, we digress to discuss two common I/O functions that are available in C: g e t s ( ) and f g e t s ( ) . Each of these two functions reads in an input string and changes the * \ n ' character at the end of the line to a null byte % \ 0 ' .

Istream & ignore(int n = 1, int delimiter = EOF) Causes up to n characters to be ignored. This action stops if the delimiter is encountered. • i n t p e e k ( ) This function reads the next character from the input stream, but does not remove it. The character is available for future read­ ing or removal. • i n t p u t b a c k ( ) This function places a character back in the initial position of the input stream so that it is the next character read. It is simi­ lar to the u n g e t c ( ) familiar to C programmers.

There are many potential sources of error when a program requests user input. Many cascading errors can occur in such situations if there is additional code to read more data from the input stream. The need for defensive programming in such situations is obvious. Many commer­ cial interactive systems devote a large portion of their code to defensive programming against errors in user input. One common defensive technique against cascading errors is flushing the input stream using a function called i g n o r e ( ) that will read and discard characters obtained from input.

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